World Models emerged in 2018 as a more robust approach to Deep Reinforcement Learning and were subsequently popularized by figures such as Yann Lecun. Spanning the learning of a system’s latent dynamics and their application to generative models or agent control (in the context of DRL), this field heralds the next revolution in Artificial Intelligence, with numerous applications already in use. This course starts with the fundamentals (VAE, model-based reinforcement) to introduce foundational research and various modeling approaches, and goes on to present existing applications, future opportunities, and the limitations of these tools as currently understood.

Moyens techniques

Course materials presented during the training and distributed to all participants at the end of the training; case studies and practical examples selected based on the participants’ areas of interest

Suivi de l’exécution

All trainees are required to sign in for each half-day. Assessment: Learning assessment questionnaire at the end of the training

Appréciation des résultats

Post-Training Satisfaction Survey

Objectifs pédagogiques

DAY 1 – From Deep Reinforcement Learning to the World Model

 
 

1.1 — Introduction to Deep Reinforcement Learning

* Deep Reinforcement Learning: Foundational Principles, Comparison with Other Learning Methods
* Fundamental Concepts: Markov Decision Process, sum of rewards, policy, value function, Bellman equation
* Traditional non-AI approaches: examples of macro algorithms and major limitations
* Temporal Difference Learning & Monte Carlo Policy: Overview and Comparison

 
 

1.2 — Classic Deep Reinforcement Learning Applications: Q-Learning & Policy Gradients

* Introduction to the global Q-learning approach. Early work in deep learning (“Playing Atari with Deep Reinforcement Learning,” Mnih et al., 2013)
* Rapid evolution of Q-Learning leading up to DeepMind’s work (Rainbow, DeepMind)
* Overview of the Policy Gradient approach and the Actor-Critic approach. Comparison with Q-Learning
* Examples of Policy Gradient approaches (PPO, SAC), with a broad overview. Significant limitations in learning and application.

 
 

1.3 — Recurrent World Models: The Original Work

* Overview of the VAE architecture (Kingma et al., 2013): learning a latent space with a controlled distribution
* Detailed presentation of Recurrent World Models: overview of the three components (VAE, MD-RNN, Controller). Benefits of decoupled learning. Presentation of results. Learning compared to the pre-trained model alone.
* The World Model as an internal model of the AI system: the distinction between model-free and model-based approaches.
* Illustration: Imagination-Augmented Agents for Deep Reinforcement Learning, Weber et al., 2017

 
 

1.4 — Other Recurring Approaches: The “Dreamer” Models

* Initial work: “Dream to Control: Learning Behaviors by Latent Imagination”. Detailed presentation of the approach
* Adaptation to discrete representations: DreamerV2, “Mastering Atari with Discrete World Models”
* Generalization to numerous tasks: “DreamerV3: Mastering Diverse Domains through World Models”. Detailed presentation of the approach


 
 
 
 

DAY 2 – Advanced World Models, Applications & Limitations

2.1 — Approaches Based on the Transformer Architecture

* Impact of the Transformer architecture (Vaswani et al.) on world model approaches. Detailed analysis of IRIS (“Transformers are Sample-Efficient World Models”), comparison with recurrent approaches.
* Developments toward Δ-IRIS (“Efficient World Models with Context-Aware Tokenization”). Technical advancements in architecture and training.
* High-level overview of Google GENIE’s approaches: analysis of the initial publication, reflections on the public announcements regarding GENIE versions 2 and 3


 
 

2.2 — Structured or physics-based approaches

* Physics-Informed Neural Networks? What are the possibilities for combining physical rules with deep learning architectures? What are the limitations?
* Causal Representation Learning: An Overview of the Field and Its Significant Limitations. The Discrepancy Between Effective Stochastic Learning and Limited Causal Learning.

 
 

2.3 — World Models & LLMs

* Is an LLM a World Model? An overview of research on the evolving internal representation of an LLM agent in an environment
* Early work on this connection: “Reasoning with a Language Model is Planning with a World Model.” Limitations of LLMs and scheduling for World Model modeling
* Controlling a World Model through language: “Semantic World Models” & “Cosmos World Foundation Model Platform for Physical AI.” Results obtained, particularly in robotic control.


 
 

2.4 — From VAE to JEPA: Focus

* Focus on JEPA since the presentation of the VAE. Details on modeling and training. Possible applications.
* Developments: V-JEPA & V-JEPA2


 
 

2.5 — Review of the Applications and Limitations of World Models

* Robotics: Simulation of actions prior to execution, sim2real
* Generation: controlled video/game generation
* Multimodal Agents and World Models
* Modeling a specific scientific problem
* Business / Finance

Technologies abordées

Fundamental Architectures: CNN, Transformer, VAE
Fundamental DRL Approaches: Q-Learning (Rainbow)/Policy Gradient (PPO, SAC)
Complex Reinforcement Learning Approaches (model-based/world models)
JEPA Model Family

Compétences visées

Have up-to-date knowledge of the main architectures in use.

Understand the criteria for analyzing and evaluating possible implementations of these architectures.

Master the conditions for implementing these architectures.